tag:blogger.com,1999:blog-5810905090889166629.post1179084170888906797..comments2022-12-22T14:05:36.959-03:00Comments on American Truck Simulator Mods - Mods ATS, Mods American Truck Simulator e Muito Mais: Aberto a Beta 1.29 do American Truck Simulator!Mod Júniorhttp://www.blogger.com/profile/06228080308615951035noreply@blogger.comBlogger15125tag:blogger.com,1999:blog-5810905090889166629.post-61002875677998942972017-11-08T14:58:26.346-03:002017-11-08T14:58:26.346-03:00Public beta 1.29.0.126
Event probability tweaksPublic beta 1.29.0.126<br />Event probability tweaksWaltencyrhttps://www.blogger.com/profile/02685167614047421193noreply@blogger.comtag:blogger.com,1999:blog-5810905090889166629.post-88200834141263154712017-11-08T12:44:19.875-03:002017-11-08T12:44:19.875-03:00Public beta 1.29.0.125
Reduced base probability of...Public beta 1.29.0.125<br />Reduced base probability of bigger random events. Note that the generated events are stored in save until they expire so you will not notice it right away when using existing save.Waltencyrhttps://www.blogger.com/profile/02685167614047421193noreply@blogger.comtag:blogger.com,1999:blog-5810905090889166629.post-13035274916422678012017-11-07T19:39:11.033-03:002017-11-07T19:39:11.033-03:00Public beta 1.29.0.124
fixed position of informati...Public beta 1.29.0.124<br />fixed position of information label in cargo type filter<br />arrow_xt AI vehicle - renamed passenger locatorWaltencyrhttps://www.blogger.com/profile/02685167614047421193noreply@blogger.comtag:blogger.com,1999:blog-5810905090889166629.post-83023165265421181962017-11-06T15:40:41.937-03:002017-11-06T15:40:41.937-03:00Public beta 1.29.0.122
Reduced default size of DOF...Public beta 1.29.0.122<br />Reduced default size of DOF in photo mode<br />Fixed random events which spawned without middle part<br />Fixed position of traffic cone in roadwork random events<br />Fixed levitating tyre of police motorcycle in random eventWaltencyrhttps://www.blogger.com/profile/02685167614047421193noreply@blogger.comtag:blogger.com,1999:blog-5810905090889166629.post-63994804135470371282017-11-03T17:10:47.306-03:002017-11-03T17:10:47.306-03:00Public beta 1.29.0.119
Fixed wrong image on some t...Public beta 1.29.0.119<br />Fixed wrong image on some traffic sign when lit by headlights<br />Correct detection of trailer lift axle status after trailer connection<br />Fixed calculation of rotation for AI curves<br />Fixed speed limit for roadworks random event<br />Fixed overlapping gravel in some random events<br />Fixed missing AI priority on some gas station and truck stop prefabs<br />Various map fixesWaltencyrhttps://www.blogger.com/profile/02685167614047421193noreply@blogger.comtag:blogger.com,1999:blog-5810905090889166629.post-56366577814342016082017-11-02T17:11:53.368-03:002017-11-02T17:11:53.368-03:00Public beta 1.29.0.113
Changed weather editor to a...Public beta 1.29.0.113<br />Changed weather editor to allow entry of values outside of the default range<br />Fixed duplicate lane merge for AI vehicles (0046233)<br />Updated set of compatible road looks for random event city decalsWaltencyrhttps://www.blogger.com/profile/02685167614047421193noreply@blogger.comtag:blogger.com,1999:blog-5810905090889166629.post-44980350349991463082017-11-02T08:55:01.409-03:002017-11-02T08:55:01.409-03:00Public beta 1.29.0.110
Fixed crash if random event...Public beta 1.29.0.110<br />Fixed crash if random event was generated in place which latter became incompatible with it<br />Fixed pedestrians missing from road events spawned at night or during rain<br />Firetruck: Added rear top lightWaltencyrhttps://www.blogger.com/profile/02685167614047421193noreply@blogger.comtag:blogger.com,1999:blog-5810905090889166629.post-64451436218599382702017-11-01T18:18:20.286-03:002017-11-01T18:18:20.286-03:00Public beta 1.29.0.109
Added concrete tubes cargo ...Public beta 1.29.0.109<br />Added concrete tubes cargo to the economy<br />Prevented AI vehicles changing lanes into merging lanes<br />Improved minimal distance check for road events<br />Various bugfixes of random event scenes<br />Increased base minimal distance between random events<br />Ability to control UI map alignment behavior (i.e. rotation to keep north up) using a g_ui_map_align cvar<br />Prevented crash when no project is selected when saving in sign editor<br />Time zone shown in time display<br />Additional information is printed into log if truck model is incompatible with model baking<br />Various map fixes<br />PB 389: Added fake shadow to AI trucksWaltencyrhttps://www.blogger.com/profile/02685167614047421193noreply@blogger.comtag:blogger.com,1999:blog-5810905090889166629.post-2686884370563680292017-10-31T17:17:02.584-03:002017-10-31T17:17:02.584-03:00Public beta 1.29.0.108
Enables random road events
...Public beta 1.29.0.108<br />Enables random road events<br />Various map fixes (signs, floating objects, holes in map)<br />More fixes for parked car sometimes spawning in player after load<br />Fixed shoulder with computation in road shoulder checkWaltencyrhttps://www.blogger.com/profile/02685167614047421193noreply@blogger.comtag:blogger.com,1999:blog-5810905090889166629.post-56365567828662595892017-10-30T16:51:22.877-03:002017-10-30T16:51:22.877-03:00Public beta 1.29.0.105
Fixed rain streaks sometime...Public beta 1.29.0.105<br />Fixed rain streaks sometimes remaining after rain ends<br />Fixed hang for some combinations of road<br />Linux fullscreen mode fixes<br />Fixed parked car sometimes spawning in player after load<br />Various map fixes (signs, vegetation, incorrectly positioned objects)<br />Fixed road shoulder check in editor<br />PB 389: interior fixes<br />Updated localizationWaltencyrhttps://www.blogger.com/profile/02685167614047421193noreply@blogger.comtag:blogger.com,1999:blog-5810905090889166629.post-59418309910327577112017-10-30T16:51:01.323-03:002017-10-30T16:51:01.323-03:00Public beta 1.29.0.103
Fixed possible bouncing com...Public beta 1.29.0.103<br />Fixed possible bouncing company trailer<br />Fixed possible simultaneous activation of both blinkers by AI vehicles<br />Fixed incorrect detection of player approaching intersection<br />Fixed traffic rule application to player (sometimes incorrect speed limits)<br />Editor will log errors to fix instead of crashing when one item belongs to two compounds as result of mixing different versions of sectors<br />Various map fixes (holes, signs, flying objects)Waltencyrhttps://www.blogger.com/profile/02685167614047421193noreply@blogger.comtag:blogger.com,1999:blog-5810905090889166629.post-69837698000430840042017-10-30T16:50:10.020-03:002017-10-30T16:50:10.020-03:00Public beta 1.29.0.99
Navigation search restarts a...Public beta 1.29.0.99<br />Navigation search restarts after teleport (e.g. into service)<br />Fixed possible incorrect gps waypoint after load<br />Disabled navigation penalties on passthrough gas station (0045508)<br />California: north I-5 polish and optimization<br />Lot of map fixes (holes, barriers, signs, flying objects)<br />Firetruck - fixed strobes not alternating<br />Improved fuzzy reflection textureWaltencyrhttps://www.blogger.com/profile/02685167614047421193noreply@blogger.comtag:blogger.com,1999:blog-5810905090889166629.post-23900258230861698992017-10-30T16:49:46.135-03:002017-10-30T16:49:46.135-03:00ublic beta 1.29.0.92
Additional rain drops renderi...ublic beta 1.29.0.92<br />Additional rain drops rendering optimizations<br />Lot of map fixes (holes, barriers, signs, flying objects)<br />Load will wait after models are ready for rendering before continuing<br />Economy is reset if number of trailer nodes changes in prefab<br />Fixed AI vehicles sometimes disappearing<br />The new debug overlay can be only activated when g_developer is enabled<br />Added player only navigation lines to gas station prefabs to improve GPS route<br />Fixed road line colors on gas and weight station prefabs (were white instead of yellow)<br />New looks for firetruck and paramedic vehiclesWaltencyrhttps://www.blogger.com/profile/02685167614047421193noreply@blogger.comtag:blogger.com,1999:blog-5810905090889166629.post-46725397504571012262017-10-30T16:49:26.851-03:002017-10-30T16:49:26.851-03:00Public beta 1.29.0.87
Rain drops rendering optimiz...Public beta 1.29.0.87<br />Rain drops rendering optimizations<br />Lot of map fixes (holes, barriers, signs, speed limits, flying objects)<br />Prevented crash if number of trailer nodes changes in prefab without economy reset<br />Changed storage of preview profile configuration (used in preview mode)<br />Fixed side side light on AI paramedic vehicle<br />Fixed lod material mismatch for food_tank trailerWaltencyrhttps://www.blogger.com/profile/02685167614047421193noreply@blogger.comtag:blogger.com,1999:blog-5810905090889166629.post-87152932490168801202017-10-30T16:49:04.510-03:002017-10-30T16:49:04.510-03:00Public beta 1.29.0.84
Most notable changes:
Map i...Public beta 1.29.0.84<br /><br />Most notable changes:<br />Map improvements (over 1000km of new roads) - look for US-101 (CA), I-15 (CA), US-93 (AZ) and few more.<br />Complete overhaul of navigation algorithms (direction aware, multiple modes)<br />Environmental lighting improvement<br />Time zones supportWaltencyrhttps://www.blogger.com/profile/02685167614047421193noreply@blogger.com